Aqsis Renderer

1.4.2

Software information

License:

OpenSource under LGPL


Updated:

14 Jul 2011


Publisher:

Aqsis Team

Website:

Software Screenshots

Size: 5.3 MB


Downloads: 2638


Platform: Windows All

 Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Features include programmable shading, true displacements, 3D depth-of-field, motion blur, NURBS, subdivision surfaces, constructive solid geometry (CSG), procedural plugins and more. What's New in This Release: [ read full changelog ]

· Enhancements
· Add a compatibility interface to Pixar's sloarg shader argument library.
· Improve piqsldisplay standard compliance to work with 3delight
· Optimization to texture filtering code: precomputed integer image channel normalization.
· Revised Windows installer, removing unnecessary features and improved logging.
· Add GeometricApproximation "focusfactor" approximation for faster depth of field rendering. Off by default.

· Bugfixes
· Fix incorrect fixed-size integer types in ndspy.h on some platforms.
· Fix bug #2128051: "8-bit character encoding missing"
· Fix printing of parameter lists which was missing the token names when using -echoapi
· Remove the AQSIS_USE_PLUGINS option from the build system to avoid confusion and broken builds.
· Fix bug #2167498: "uniform user parameters not working for SDS"
· Correct the array length count as passed by the RIB parser into RiColorSamples.
· Fix texture(..., "lerp", 1) which incorrectly used mipmap level 1 when magnifying a texture
· Fix int...

Aqsis Renderer
1.4.2

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